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Case Study

LifeScreen Analytics

PythonMLEDABehavior Analysis6 min read

Problem

Excessive screen time is difficult to quantify in terms of behavioral risk. This project focuses on analyzing usage patterns and predicting potential digital addiction risk.

Approach

  • Performed EDA on screen time datasets to identify behavioral patterns
  • Engineered features like session frequency and usage duration
  • Trained ML models to classify addiction risk levels

Results

The model was able to identify high-risk usage patterns and provide interpretable insights for behavior monitoring.

What I learned

  • Feature engineering plays a major role in behavioral ML problems
  • EDA is critical before applying models
  • Simple models can perform well with meaningful features

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